The VR Book by Jason Jerald

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The VR Book

Author : Jason Jerald
Publisher : Morgan & Claypool
Published : 2015-09-01
ISBN-10 : 1970001135
ISBN-13 : 9781970001136
Number of Pages : 523 Pages
Language : en


Descriptions The VR Book

This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.
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The VR Book - Morgan Claypool Publishers - WebThe VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences …
The VR Book: Human-Centered Design for Virtual Reality - WebOverall, this book provides a thorough review of what is known to date about VR and sound recommendations for the development process. Furthermore, almost any field that could …
The VR BookThe VR Book - WebThe VR Book: Human-Centered Design for Virtual Reality is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and …
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The VR Book : Human-centered Design for Virtual Reality - Google … -
The VR Book : Human-Centered Design for Virtual Reality - Google … -
The VR Book: Human-Centered Design for Virtual Reality - Web · The VR principles discussed in this book will enable readers to intelligently experiment with the rules and iteratively design towards innovative experiences. Virtual …
The VR Book: Human-Centered Design for Virtual Reality: | ACM … - WebEven when VR principles are fully understood, the first implementation is rarely novel and almost never ideal due to the complex nature of VR and the countless possibilities that …